Template:I BaseNPC: Difference between revisions
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{{lang|{{FULLPAGENAME}}}}[[Category:Input_Templates|BaseNPC]] | {{lang|{{FULLPAGENAME}}}}[[Category:Input_Templates|BaseNPC]] | ||
<onlyinclude>{{expand|title=BaseNPC inputs| | <onlyinclude>{{expand|title=BaseNPC inputs| | ||
{{minititle|CAI_BaseNPC}} | |||
{{IO|AddHealth|param=int|since=EP2}} | {{IO|AddHealth|param=int|since=EP2}} | ||
{{IO|RemoveHealth|Add to or remove from the NPC's health.|param=int|since=EP2}} | {{IO|RemoveHealth|Add to or remove from the NPC's health.|param=int|since=EP2}} | ||
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{{IO|StopScripting|Enter/exit scripting state, where NPCs ignore a variety of stimulus that would make them break out of their scripts. They ignore danger sounds, ignore {{ent|use|alt=+Use}}, don't idle speak or respond to other NPCs' idle speech, and so on.}} | {{IO|StopScripting|Enter/exit scripting state, where NPCs ignore a variety of stimulus that would make them break out of their scripts. They ignore danger sounds, ignore {{ent|use|alt=+Use}}, don't idle speak or respond to other NPCs' idle speech, and so on.}} | ||
{{IO|Wake|Wakes up the NPC if it is sleeping.}} | {{IO|Wake|Wakes up the NPC if it is sleeping.}} | ||
{{I BaseCombatCharacter}} | |||
{{I DamageFilter}} }}</onlyinclude> | {{I DamageFilter}} }}</onlyinclude> |
Revision as of 10:12, 25 September 2024
CAI_BaseNPC:
CBaseCombatCharacter:
DamageFilter: |