Grenade tripmine (Black Mesa): Difference between revisions

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{{CD|???|base=CBaseAnimating}}
{{this is a|point entity|name=grenade_tripmine|game=Black Mesa}} This is an explosive that emits a blue laser when placed on a surface and it explodes when something touches its blue laser.
{{this is a|point entity|name=grenade_tripmine|game=Black Mesa}} This is an explosive that emits a blue laser when placed on a surface and it explodes when something touches its blue laser.
{{note|This entity inherits all [[keyvalues]], [[inputs]], [[outputs]] and [[flags]] from [[CBaseAnimating]] and [[CBaseEntity]] classes.}}
{{note|This entity inherits all [[keyvalues]], [[inputs]], [[outputs]] and [[flags]] from [[CBaseAnimating]] and [[CBaseEntity]] classes.}}

Revision as of 10:03, 24 September 2024

C++ Class hierarchy
???
CBaseAnimating
CBaseEntity

grenade_tripmine is a point entity available in Black Mesa Black Mesa. This is an explosive that emits a blue laser when placed on a surface and it explodes when something touches its blue laser.

Note.pngNote:This entity inherits all keyvalues, inputs, outputs and flags from CBaseAnimating and CBaseEntity classes.

Inputs

TripmineActivate  !FGD
Activate the tripmine turning on the blue laser

BaseGrenade:

Detonate
Fire to make the grenade explode.

Outputs

BaseGrenade:

OnDetonate
Grenade has just exploded.