Grenade tripmine (Black Mesa): Difference between revisions
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Note:This entity inherits all keyvalues, inputs, outputs and flags from CBaseAnimating and CBaseEntity classes.
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{{CD|???|base=CBaseAnimating}} | |||
{{this is a|point entity|name=grenade_tripmine|game=Black Mesa}} This is an explosive that emits a blue laser when placed on a surface and it explodes when something touches its blue laser. | {{this is a|point entity|name=grenade_tripmine|game=Black Mesa}} This is an explosive that emits a blue laser when placed on a surface and it explodes when something touches its blue laser. | ||
{{note|This entity inherits all [[keyvalues]], [[inputs]], [[outputs]] and [[flags]] from [[CBaseAnimating]] and [[CBaseEntity]] classes.}} | {{note|This entity inherits all [[keyvalues]], [[inputs]], [[outputs]] and [[flags]] from [[CBaseAnimating]] and [[CBaseEntity]] classes.}} |
Revision as of 10:03, 24 September 2024
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grenade_tripmine
is a point entity available in Black Mesa. This is an explosive that emits a blue laser when placed on a surface and it explodes when something touches its blue laser.

Inputs
- TripmineActivate !FGD
- Activate the tripmine turning on the blue laser
BaseGrenade:
- Detonate
- Fire to make the grenade explode.
Outputs
BaseGrenade:
- OnDetonate
- Grenade has just exploded.