Debug overlays: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| Gameplayer (talk | contribs) No edit summary |  (Added sv_massreport. It gets cleared for a single frame or tick by clear_debug_overlays then comes back) | ||
| Line 18: | Line 18: | ||
| |- | |- | ||
| | {{command|r_drawmodelstatsoverlay}} || No | | {{command|r_drawmodelstatsoverlay}} || No | ||
| |- | |||
| | {{command|sv_massreport}} || No | |||
| |} | |} | ||
| {{todo|Complete the list.}} | {{todo|Complete the list.}} | ||
| [[Category:Debugging]] | [[Category:Debugging]] | ||
Revision as of 20:10, 21 September 2024
In  Source games there are various commands which show debug overlays displaying information useful for developers.
 Source games there are various commands which show debug overlays displaying information useful for developers.
Clearing debug overlays
- Launch the same command again you used to display the debug overlay.
- Use clear_debug_overlayscommand. This does not affect some overlays.
List of Commands that display debug overlays
| Name | Affected by clear_debug_overlays | 
|---|---|
| ent_text | Yes | 
| npc_squads/npc_combat | Yes | 
| physics_constraints | Yes | 
| r_drawlightinfo | No | 
| r_drawmodelstatsoverlay | No | 
| sv_massreport | No | 
Todo: Complete the list.