Npc combinegunship: Difference between revisions
		
		
		
		
		
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
		
	
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Revision as of 11:30, 12 July 2005
Entity Description
File:Combinegunship.jpg  
Combine Gunship
Dedicated Console Variables
- sk_gunship_burst_size
 
- <integer> Fire off this many bullets in a burst
 
- sk_gunship_burst_min
 
- <float>
 
- sk_gunship_burst_dist
 
- <float>
 
- sk_gunship_health_increments
 
- <integer> Number of times the gunship must be struck by explosive damage
 - Multiplied for skill settings
 
- g_debug_gunship
 
- <choices> Debug type
 
Literal Value Description 0 Disabled 1 Leading 2 Path 3 Stitching 
Keyvalues
- LandTarget
 
- <target_destination> Land target name
 
- GunRange
 
- <float> If the dropship's carrying a crate with a gun on it, it'll only shoot targets within this range.
 
- NPCTemplate
 
- <target_destination> Name of Template NPC 1
 
- NPCTemplate(2-6)
 
- <target_destination> Name of Template NPC (2-6)
 
- Dustoff(1-6)
 
- <target_destination> Name of dustoff point for NPC (1-6)
 
- APCVehicleName
 
- <target_destination> Name of the APC to drop
 
- Invulnerable
 
- <boolean>
 
- CrateType
 
- <choices>
 
Literal Value Description -3 Jeep (No crate) -2 APC (No crate) -1 Strider (No crate) 0 Roller Hopper 1 Soldier Crate 2 None 
Flags
- 32768 : Wait for input before dropoff
 
Inputs
- LandLeaveCrate <integer>
 
- Land, drop soldiers, and leave the crate behind. Specify the number of troops to drop off in the parameter.
 
- LandTakeCrate <integer>
 
- Land, drop soldiers, but don't leave the crate behind. Specify the number of troops to drop off in the parameter.
 
- DropMines <integer>
 
- Drop Rollermines. Specify the number of mines to drop in the parameter.
 
- DropStrider
 
- Drop the Strider you're carrying. Now.
 
- DropAPC
 
- Drop the APC you're carrying. Now.
 
- Pickup <string>
 
- Pickup an entity.
 
- SetLandTarget <string>
 
- Set my land target name.
 
- SetGunRange <float>
 
- Set my crate gun's range.
 
- EnableRotorSound
 
- Turns on rotor sounds
 
- DisableRotorSound
 
- Turns off rotor sounds
 
- StopWaitingForDropoff
 
- Stop waiting for the dropoff. Dropoff as soon as possible.
 
Outputs
- OnFinishedDropoff
 
- Fires when the dropship has finished a dropoff.
 
- OnFinishedPickup
 
- Fires when the dropship has finished a pickup.
 
- OnCrateShotDownBeforeDropoff <float>
 
- Fires when the container was shot down before it dropped off soldiers. The parameter contains the number of soldiers that weren't successfully dropped off.
 
- OnCrateShotDownAfterDropoff
 
- Fires when the container was shot down after it dropped off soldiers.