VRM: Difference between revisions
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Risk of Confusion:The VRM file extension is also used for an unrelated VR model format.
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'''VRM''' is a model file format supported by {{src}} [[StudioMDL]]. It was developed as a successor to [[SMD]], but ultimately was scrapped in favor of sticking with SMD, and later [[DMX]]. | '''VRM''' is a model file format supported by {{src}} [[StudioMDL]]. It was developed as a successor to [[SMD]], but ultimately was scrapped in favor of sticking with SMD, and later [[DMX]]. The main distinction between the formats is that VRM supports multiple [[LoD]]s in a single file. | ||
{{confusion|The VRM file extension is also used for an [https://vrm-consortium.org/en/ unrelated VR model format].}} | |||
== External links == | == External links == | ||
* [https://github.com/Source-SDK-Archives/source-sdk-2004/blob/master/src_mod/utils/studiomdl/mrmsupport.cpp#L680 VRM parser in the Source 2004 SDK] | * [https://github.com/Source-SDK-Archives/source-sdk-2004/blob/master/src_mod/utils/studiomdl/mrmsupport.cpp#L680 VRM parser in the Source 2004 SDK] | ||
* [https://valvearchive.com/articles/vrm/ Article about VRM and 3DS Max plugin on Valve Archive] | |||
[[Category:Plain text formats]] | [[Category:Plain text formats]] | ||
[[Category:File formats]] | [[Category:File formats]] |
Revision as of 16:47, 2 September 2024
VRM is a model file format supported by StudioMDL. It was developed as a successor to SMD, but ultimately was scrapped in favor of sticking with SMD, and later DMX. The main distinction between the formats is that VRM supports multiple LoDs in a single file.
