Template:NPCNote/strings: Difference between revisions
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SirYodaJedi (talk | contribs) (Created page with "{{Strings subpage | number = 2 | en = 2 | ru = 1 }} * {{{{PAGENAME}}|NPC}} * {{{{PAGENAME}}|Monster}} <onlyinclude>{{#switch:{{{1|}}} | NPC = {{#switch: {{language}} | #...") |
SirYodaJedi (talk | contribs) No edit summary |
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}} | }} | ||
* {{{{PAGENAME}}|NPC}} | * {{{{PAGENAME}}|NPC}} | ||
* {{{{PAGENAME}}| | * {{{{PAGENAME}}|monster}} | ||
<onlyinclude>{{#switch:{{{1|}}} | <onlyinclude>{{#switch:{{{1|}}} | ||
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}} | }} | ||
| | | monster = {{#switch: {{language}} | ||
| #default =Some [[keyvalue]]s or [[Hammer_Object_Properties_Dialog#Flags_Tab|spawnflag]]s might not affect an [[monster]], based on the functionality and coding of the monster. | | #default =Some [[keyvalue]]s or [[Hammer_Object_Properties_Dialog#Flags_Tab|spawnflag]]s might not affect an [[monster]], based on the functionality and coding of the monster. | ||
}} | }} | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 05:28, 31 August 2024
Number of strings:
Approximate status of translation:
2Approximate status of translation:
100%
50% - Some keyvalues, spawnflags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
- Some keyvalues or spawnflags might not affect an monster, based on the functionality and coding of the monster.