Template:KV npc turret floor: Difference between revisions
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{{KV|Skin Number|intn=SkinNumber|int|Which skin to use for this turret. Set to 0 to select randomly.}} | |||
{{KV Angles}} | {{KV Angles}} | ||
{{KV Targetname}} | {{KV Targetname}} |
Revision as of 06:15, 31 August 2024
- Skin Number (SkinNumber) <integer>
- Which skin to use for this turret. Set to 0 to select randomly.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities