Logic collision pair: Difference between revisions
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==Inputs== | ==Inputs== | ||
* '''EnableCollisions''' | * '''EnableCollisions''' | ||
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* '''DisableCollisions''' | * '''DisableCollisions''' | ||
: Disable collisions between the first and second entity. | : Disable collisions between the first and second entity. | ||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 20:35, 11 July 2005
Entity Description
Entity Name: logic_collision_pair
An entity that can be used to enables/disable vphysics collisions between two target entities.
Keyvalues
- Not available by default, but it can still be added in SmartEdit mode and used by the I/O system.
- attach1
- <target_destination> The first entity involved in this pair.
- attach2
- <target_destination> The second entity involved in this pair.
- startdisabled
- <boolean> If Yes, starts with collisions between the pair disabled. If No, starts with collisions between the pair enabled.
Inputs
- EnableCollisions
- Enable collisions between the first and second entity.
- DisableCollisions
- Disable collisions between the first and second entity.