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An entity that is used to set navigation properties on other entities. Useful to make NPCs ignore physics props in their way that they can easily push. | An entity that is used to set navigation properties on other entities. Useful to make NPCs ignore physics props in their way that they can easily push. | ||
* Due to some irregularities in the base [[FGD]], this entity's keys are best used with [[Hammer_Object_Properties_Dialog#SmartEdit|SmartEdit]] off. | |||
==Keyvalues== | |||
* {{targetname}} | |||
* '''target''' | |||
: <target_destination> Name of the entity to set navigation properties on. | |||
* ''' | * '''navprop''' | ||
: <choices> | |||
{| | |||
! Literal Value || Description | |||
|- | |||
| Ignore || NPCs Ignore this when navigating (they'll bump into it) | |||
|} | |||
==Flags== | |||
* 1 : Start On | |||
==Inputs== | |||
* {{i targetname}} | |||
* '''TurnOn''' | |||
: Turn on. The Navigation Entity will have its navigation properties set. | |||
* ''' | * '''TurnOff''' | ||
* | : Turn off. The Navigation Entity will have its navigation properties returned to the default settings. | ||
* '''Toggle''' | |||
: Toggle on/off. | |||
==Outputs== | |||
* {{o targetname}} | |||
* | |||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 22:15, 11 July 2005
Entity Description
Entity Name: logic_navigation
An entity that is used to set navigation properties on other entities. Useful to make NPCs ignore physics props in their way that they can easily push.
Keyvalues
- target
- <target_destination> Name of the entity to set navigation properties on.
- navprop
- <choices>
Literal Value | Description |
---|---|
Ignore | NPCs Ignore this when navigating (they'll bump into it) |
Flags
- 1 : Start On
Inputs
- TurnOn
- Turn on. The Navigation Entity will have its navigation properties set.
- TurnOff
- Turn off. The Navigation Entity will have its navigation properties returned to the default settings.
- Toggle
- Toggle on/off.