Weapon crossbow: Difference between revisions
Jump to navigation
Jump to search
m (Technical limitations) |
(format / cleanup) |
||
Line 1: | Line 1: | ||
{{wrongtitle|title=weapon_crossbow}} | {{wrongtitle|title=weapon_crossbow}} | ||
==Entity Description== | |||
[[Image:hammercrossbow.jpg]] | [[Image:hammercrossbow.jpg]] | ||
The weapon_crossbow entity can be used to place a crossbow in a map | The weapon_crossbow entity can be used to place a crossbow in a map. When picked up, the player is given 5 bolts and the crossbow if they do not already possess one. Additional bolts (up to 11 in total) can be picked up. A roll of crossbow bolts can be placed in a map with the [[item_ammo_crossbow]] entity. The crossbow also follows all physics rules as if it were a [[prop_physics]]. | ||
== | ==Entity Values== | ||
===Keyvalues=== | |||
*{{kv targetname}} | |||
*{{kv_angles}} | |||
===Flags=== | |||
[[ | *'''Start Constrained''' | ||
:Prevents the model from moving. Off by default. | |||
===Inputs=== | |||
* {{i targetname}} | |||
===Outputs=== | |||
* {{o targetname}} | |||
* {{o_weapon}} | |||
[[Category:Entities]] |
Revision as of 12:47, 11 July 2005
Entity Description
The weapon_crossbow entity can be used to place a crossbow in a map. When picked up, the player is given 5 bolts and the crossbow if they do not already possess one. Additional bolts (up to 11 in total) can be picked up. A roll of crossbow bolts can be placed in a map with the item_ammo_crossbow entity. The crossbow also follows all physics rules as if it were a prop_physics.
Entity Values
Keyvalues
Flags
- Start Constrained
- Prevents the model from moving. Off by default.
Inputs
Outputs
- Weapon:
- OnNPCPickup
- !activator = NPC
!caller = this entity
Fires when an NPC picks up this weapon.
- OnPlayerUse
- !activator = player
!caller = this entity
Fires when the player +uses this weapon.
- OnPlayerPickup
- !activator = player
!caller = this entity
Fires when a player picks up this weapon.
- OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.