Template:Fl BaseNPC: Difference between revisions

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Line 1: Line 1:
1 : Wait Till Seen
1 : Wait Till Seen
* 2 : Gag (No IDLE sounds until angry)
* 2 : Gag
* 4 : Fall to ground (unchecked means *teleport* to ground)
:No IDLE sounds until angry
* 4 : Fall to ground
:Unchecked means *teleport* to ground
* 8 : Drop Healthkit
* 8 : Drop Healthkit
* 16 : Efficient - Don't acquire enemies or avoid obstacles
* 16 : Efficient - Don't acquire enemies or avoid obstacles

Revision as of 23:27, 17 June 2006

1 : Wait Till Seen

  • 2 : Gag
No IDLE sounds until angry
  • 4 : Fall to ground
Unchecked means *teleport* to ground
  • 8 : Drop Healthkit
  • 16 : Efficient - Don't acquire enemies or avoid obstacles
  • 128 : Wait For Script
  • 256 : Long Visibility/Shoot
  • 512 : Fade Corpse
  • 1024 : Think outside PVS
  • 2048 : Template NPC
Will not spawn, used by npc_template_maker but not point_template
  • 4096 : Do Alternate collision for this NPC (player avoidance)
  • 8192 : Don't drop weapons