Template:KV BaseVehicle: Difference between revisions

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<noinclude>{{tip|Put <code>{{!}}all{{=}}1</code> when calling this template to have it show the CS:GO version of the template instead of the Src13 version.}}
{{minititle|BaseVehicle}}
</noinclude>{{ScrollBox|title=BaseVehicle|
{{KV|Vehicle Script File|intn=vehiclescript|string|The vehicle script files contained in <code>scripts\vehicles\</code> define the behaviour and handling of a vehicle. It is important to match the right script to the right entity/model:}}
{{KV|Vehicle Script File|intn=vehiclescript|string|The vehicle script files contained in <code>scripts\vehicles\</code> define the behaviour and handling of a vehicle. It is important to match the right script to the right entity/model:}}
:* {{ent|prop_vehicle_airboat}}: <code>airboat.txt</code>
:* {{ent|prop_vehicle_airboat}}: <code>airboat.txt</code>
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{{KV|Scale of action input / framerate|intn=actionScale|float|{{todo|How fast the vehicle turns/accelerates?}}}}
{{KV|Scale of action input / framerate|intn=actionScale|float|{{todo|How fast the vehicle turns/accelerates?}}}}
[[Category:Vehicle Entities]]
[[Category:Vehicle Entities]]
}}<noinclude>[[Category:Keyvalue Templates|BaseVehicle]]</noinclude>
<noinclude>[[Category:Keyvalue Templates|BaseVehicle]]</noinclude>

Revision as of 06:33, 1 July 2024

BaseVehicle:

Vehicle Script File (vehiclescript) <string>
The vehicle script files contained in scripts\vehicles\ define the behaviour and handling of a vehicle. It is important to match the right script to the right entity/model:
Scale of action input / framerate (actionScale) <float>
Todo: How fast the vehicle turns/accelerates?