Func tankcontrols (GoldSrc): Difference between revisions
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{{stub}}{{this is a|brush entity|name=func_tankcontrols|engine=GoldSrc}} This entity defines an area in which a player can control a [[func_tank (GoldSrc)|func_tank]], [[func_tankmortar (GoldSrc)|func_mortar]], [[func_tanklaser (GoldSrc)|func_tanklaser]] or [[func_tankrocket (GoldSrc)|func_tankrocket]] entity. | {{stub}} | ||
{{tabs|func_tankcontrols|goldsrc=1|source=1}} | |||
{{this is a|brush entity|name=func_tankcontrols|engine=GoldSrc}} This entity defines an area in which a player can control a [[func_tank (GoldSrc)|func_tank]], [[func_tankmortar (GoldSrc)|func_mortar]], [[func_tanklaser (GoldSrc)|func_tanklaser]] or [[func_tankrocket (GoldSrc)|func_tankrocket]] entity. | |||
== Key Values == | == Key Values == |
Revision as of 12:33, 29 June 2024
func_tankcontrols
is a brush entity available in all GoldSrc games. This entity defines an area in which a player can control a func_tank, func_mortar, func_tanklaser or func_tankrocket entity.
Key Values
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.