Talk:Animated Menu Background: Difference between revisions
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==Issues== | |||
What game/branch did you implement this on? I feel like those things don't show simply because the textures for them are missing for some reason. [[User:Pinsplash|Pinsplash]] ''([[User talk:Pinsplash|talk]])'' 07:06, 5 September 2018 (UTC) | |||
: As mentioned at the bottom of the page: "This is currently only tested on the SP branch of Source SDK 2013". [[User:GamerDude27|GamerDude27]] ([[User talk:GamerDude27|talk]]) 20:48, 5 September 2018 (UTC) | |||
== | == Issue with the code. == | ||
I put in the all the code and files required for this to work and when compiling I get 54 errors. | |||
== Some code roblems == | |||
Hello I am using source SDK 2013 sp for this(as recommended on the page) but still I have some errors, for example in menu_background.cpp it said that SDKViewport undeclared identifier and also pViewPort, and I don't know if it's something from the SDK or code or some libraries not functioning well. Also there are a lot more errors but I am not sure if those are because of the menu_Background.cpp or something else. | |||
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Revision as of 19:29, 17 June 2024
Issues
What game/branch did you implement this on? I feel like those things don't show simply because the textures for them are missing for some reason. Pinsplash (talk) 07:06, 5 September 2018 (UTC)
- As mentioned at the bottom of the page: "This is currently only tested on the SP branch of Source SDK 2013". GamerDude27 (talk) 20:48, 5 September 2018 (UTC)
Issue with the code.
I put in the all the code and files required for this to work and when compiling I get 54 errors.
Some code roblems
Hello I am using source SDK 2013 sp for this(as recommended on the page) but still I have some errors, for example in menu_background.cpp it said that SDKViewport undeclared identifier and also pViewPort, and I don't know if it's something from the SDK or code or some libraries not functioning well. Also there are a lot more errors but I am not sure if those are because of the menu_Background.cpp or something else.