Talk:Dynamic RTT shadow angles in Source 2007: Difference between revisions

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{{{{discussion page}}{{Message
This is some serious Jason M quality level of hacks.--[[User:MrFourVideoCards|MrFourVideoCards]] 13:32, 5 December 2011 (PST)
|user=MrFourVideoCards
|time=21:32, 5 Dec 2011
|This is some serious Jason M quality level of hacks.
}}{{Message
|user=AlanEdwardes
|time=20:49, 11 Mar 2012
|I agree... this is fantastic. Thank you Saul.
}}{{Message
|user=Slam12f
|time=04:41, 21 May 2013
|Saul Rennison - you my hero!!! :) That's really fantastic code!!! Very big thanks!!!
}}


== errors i got ==
I agree... this is fantastic. Thank you Saul.--[[User:AlanEdwardes|AlanEdwardes]] 13:49, 11 March 2012 (PDT)
{{Message
|user=Ze Voidah
|time=07:01, 13 January 2019
|Error 1 error LNK2019: unresolved external symbol "public: bool __thiscall CWorldLights::GetBrightestLightSource(class Vector const &,class Vector &,class Vector &)" (?GetBrightestLightSource@CWorldLights@@QAE_NABVVector@@AAV2@1@Z) referenced in function "private: void __thiscall CClientShadowMgr::UpdateShadowDirectionFromLocalLightSource(unsigned short)" (?UpdateShadowDirectionFromLocalLightSource@CClientShadowMgr@@AAEXG@Z) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP)


Saul Rennison - you my hero!!! :) That's really fantastic code!!! Very big thanks!!! --[[User:Slam12f|Slam12f]] 21:41, 20 May 2013 (PDT)


Error 2 error LNK2001: unresolved external symbol "class CWorldLights * g_pWorldLights" (?g_pWorldLights@@3PAVCWorldLights@@A) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP)
== errors i got ==


Error 1 error LNK2019: unresolved external symbol "public: bool __thiscall CWorldLights::GetBrightestLightSource(class Vector const &,class Vector &,class Vector &)" (?GetBrightestLightSource@CWorldLights@@QAE_NABVVector@@AAV2@1@Z) referenced in function "private: void __thiscall CClientShadowMgr::UpdateShadowDirectionFromLocalLightSource(unsigned short)" (?UpdateShadowDirectionFromLocalLightSource@CClientShadowMgr@@AAEXG@Z) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP)<br /><br />
Error 2 error LNK2001: unresolved external symbol "class CWorldLights * g_pWorldLights" (?g_pWorldLights@@3PAVCWorldLights@@A) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP)<br /><br />
Error 3 error LNK1120: 2 unresolved externals G:\Meem.P\src\game\client\Release_mod_hl2mp\\client.dll 1 1 Client (HL2MP)<br /><br />
and yes im using mp, how do fix<br />
--[[User:Ze Voidah|Ze Voidah]] ([[User talk:Ze Voidah|talk]]) 07:01, 13 January 2019 (UTC)


Error 3 error LNK1120: 2 unresolved externals G:\Meem.P\src\game\client\Release_mod_hl2mp\\client.dll 1 1 Client (HL2MP)
== SDK 2013 Compatible ? ==


Does this work for Source SDK 2013 ? I followed all the steps and it didnt worked... Maybe there are few fixes to bring here and there so it's 2013 compatible ? --[[User:Greenyred|Greenyred]] 19:16, 16 December 2019 (UTC)
:It works for both 2007 and 2013 bases, what sort of issue did you happen to stumble upon? --[[User:Avanate|Avanate]] ([[User talk:Avanate|talk]]) 01:12, 20 December 2019 (UTC)


and yes im using mp, how do fix
== Shadow lerp fix? ==
}}


== SDK 2013 Compatible ? ==
At the top of the page, it says that there is a bug with the dynamic angle implementation that causes issues when standing inbetween two light sources. This is very visible and I am wondering if anyone found a fix?
{{Message
|user=Greenyred
|time=00:14, 17 Dec 2019
|Does this work for Source SDK 2013 ? I followed all the steps and it didnt worked... Maybe there are few fixes to bring here and there so it's 2013 compatible ?
}}{{Message
|user=Avanate
|time=01:12, 20 Dec 2019
|It works for both 2007 and 2013 bases, what sort of issue did you happen to stumble upon?
}}
 
== Shadow lerp fix? ==
{{Message
|user=Phoenixwhitefire2000
|time=13:50, 31 Jan 2013
|At the top of the page, it says that there is a bug with the dynamic angle implementation that causes issues when standing inbetween two light sources. This is very visible and I am wondering if anyone found a fix?
}}

Revision as of 18:28, 17 June 2024

This is some serious Jason M quality level of hacks.--MrFourVideoCards 13:32, 5 December 2011 (PST)

I agree... this is fantastic. Thank you Saul.--AlanEdwardes 13:49, 11 March 2012 (PDT)

Saul Rennison - you my hero!!! :) That's really fantastic code!!! Very big thanks!!! --Slam12f 21:41, 20 May 2013 (PDT)

errors i got

Error 1 error LNK2019: unresolved external symbol "public: bool __thiscall CWorldLights::GetBrightestLightSource(class Vector const &,class Vector &,class Vector &)" (?GetBrightestLightSource@CWorldLights@@QAE_NABVVector@@AAV2@1@Z) referenced in function "private: void __thiscall CClientShadowMgr::UpdateShadowDirectionFromLocalLightSource(unsigned short)" (?UpdateShadowDirectionFromLocalLightSource@CClientShadowMgr@@AAEXG@Z) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP)

Error 2 error LNK2001: unresolved external symbol "class CWorldLights * g_pWorldLights" (?g_pWorldLights@@3PAVCWorldLights@@A) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP)

Error 3 error LNK1120: 2 unresolved externals G:\Meem.P\src\game\client\Release_mod_hl2mp\\client.dll 1 1 Client (HL2MP)

and yes im using mp, how do fix
--Ze Voidah (talk) 07:01, 13 January 2019 (UTC)

SDK 2013 Compatible ?

Does this work for Source SDK 2013 ? I followed all the steps and it didnt worked... Maybe there are few fixes to bring here and there so it's 2013 compatible ? --Greenyred 19:16, 16 December 2019 (UTC)

It works for both 2007 and 2013 bases, what sort of issue did you happen to stumble upon? --Avanate (talk) 01:12, 20 December 2019 (UTC)

Shadow lerp fix?

At the top of the page, it says that there is a bug with the dynamic angle implementation that causes issues when standing inbetween two light sources. This is very visible and I am wondering if anyone found a fix?