Env hudhint: Difference between revisions
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{{ | {{wrongtitle|title=env_hudhint}} | ||
==Entity Description== | |||
An entity to control the display of HUD hints. HUD hints are used to show the player what key is bound to a particular command. | An entity to control the display of HUD hints. HUD hints are used to show the player what key is bound to a particular command. | ||
==Availability== | |||
{{in game|point}} {{game-base}} | |||
{{in code|class=CEnvHudHint|file=EnvHudHint.cpp}} | |||
==Keyvalues== | |||
*{{kv Targetname}} | |||
*'''message''' | |||
:<string> This should be set to match the desired HUD hint entry in the <code>hl2\resource\valve_english.txt</code>. | |||
==Inputs== | |||
*{{i Targetname}} | |||
*'''ShowHudHint''' | |||
:Shows the hint message. | |||
==Outputs== | |||
*{{o Targetname}} | |||
[[Category:Entities]] | |||
Revision as of 20:24, 7 October 2005
Entity Description
An entity to control the display of HUD hints. HUD hints are used to show the player what key is bound to a particular command.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv Targetname
- message
- <string> This should be set to match the desired HUD hint entry in the
hl2\resource\valve_english.txt
.
Inputs
- ShowHudHint
- Shows the hint message.