Pixel shader: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Merge suggestion) |
||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{merge|Shader}} | |||
A pixel shader is a piece of software which performs operations on each pixel before it is rendered, giving the programmer control of how it is rendered. | A pixel shader is a piece of software which performs operations on each pixel before it is rendered, giving the programmer control of how it is rendered. |
Revision as of 02:28, 26 July 2006
A pixel shader is a piece of software which performs operations on each pixel before it is rendered, giving the programmer control of how it is rendered.
After geometry has been transformed into screenspace using a Vertex shader pixel shaders are used to rasterize the image. The source engine uses a per-material model where each material in the scene can have it's own pixel shader.