Infodecal (GoldSrc): Difference between revisions
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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
SirYodaJedi (talk | contribs) m (→Key Values) |
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{{hl1_kv_targetname}} | {{hl1_kv_targetname}} | ||
{{KV Angles}} | {{KV Angles}} | ||
{{KV|texture|decal|This defines which image from decals.wad will be displayed by the entity.}} | {{KV|texture|intn=texture|decal|This defines which image from decals.wad will be displayed by the entity.}} | ||
== Flags == | == Flags == | ||
{{fl|2048|Not in Deathmatch}} | {{fl|2048|Not in Deathmatch}} |
Revision as of 09:21, 21 May 2024
infodecal
is a point entity available in all GoldSrc games. It is used to place a static decal in a map. It is the entity created when the Decal tool is used. It places a texture on any surface, with transparency if the texture being applied supports transparency.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- texture (texture) <decal>
- This defines which image from decals.wad will be displayed by the entity.
Flags
- Not in Deathmatch : [2048]