Talk:Source Model Skin Editor: Difference between revisions

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Skin editor is doesn't works. It my model is invisible and hasn't any wildframes and colision model. How to fix it?
To the author: You are allocating bytes for the material paths using slashes, for example ''path/to/material'', instead of backslashes, like 'path\\to\\material'. This allocates less bytes then required. You are correctly saving the path names as ''path\\to\\material'' though.

Revision as of 16:48, 19 May 2024

To the author: You are allocating bytes for the material paths using slashes, for example path/to/material, instead of backslashes, like 'path\\to\\material'. This allocates less bytes then required. You are correctly saving the path names as path\\to\\material though.