Infodecal (GoldSrc): Difference between revisions
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(Created page with "{{tabs|infodecal|goldsrc=1|source=1|main=source}} {{This is a|name=infodecal|e0|engine=1}} It is used to place a static decal in a map. It is the entity created when the Decal...") |
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
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{{tabs|infodecal|goldsrc=1|source=1|main=source}} | {{tabs|infodecal|goldsrc=1|source=1|main=source}} | ||
{{ | {{this is a|point entity|name=infodecal|engine=GoldSrc}} It is used to place a static decal in a map. It is the entity created when the Decal tool is used. It places a texture on any surface, with transparency if the texture being applied supports transparency. | ||
==Key Values== | ==Key Values== |
Revision as of 21:11, 17 May 2024
infodecal
is a point entity available in all GoldSrc games. It is used to place a static decal in a map. It is the entity created when the Decal tool is used. It places a texture on any surface, with transparency if the texture being applied supports transparency.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- texture ([todo internal name (i)]) <decal>
- This defines which image from decals.wad will be displayed by the entity.
Flags
- Not in Deathmatch : [2048]