Emp info map overview: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{infotable |emp_info_map_overview |type=e0 |engine=2 |in={{Empires|4}} }} {{Empires topicon}} {{this is a|e0|game=Empires|name=emp_info_map_overview}} It determines where the...") |
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
||
Line 6: | Line 6: | ||
}} | }} | ||
{{Empires topicon}} | {{Empires topicon}} | ||
{{this is a| | {{this is a|point entity|game=Empires|name=emp_info_map_overview}} It determines where the starting view point for Unassigned players will be upon map load. If a map does not contain this entity, new players will start at the world origin. If a map contains multiple instances of this entity, one will be randomly chosen for each Unassigned player. | ||
Revision as of 21:02, 17 May 2024
emp_info_map_overview | |
---|---|
Type | Point entity |
Engine | ![]() |
Availability | ![]() |
emp_info_map_overview
is a point entity available in Empires. It determines where the starting view point for Unassigned players will be upon map load. If a map does not contain this entity, new players will start at the world origin. If a map contains multiple instances of this entity, one will be randomly chosen for each Unassigned player.
Keyvalues
- start ([todo internal name (i)])
- parentname ([todo internal name (i)]) <targetname>
- Parent
- origin ([todo internal name (i)]) <coordinates>
- Origin (X Y Z)
- angles ([todo internal name (i)]) <angle>
- Pitch Yaw Roll (X Y Z)
- end ([todo internal name (i)])