Tf logic domination: Difference between revisions
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Bug:As of 2.0.3, this currently behaves identically to
Bug:As of 2.0.3, this currently behaves identically to
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
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{{this is a| | {{this is a|point entity|game=Team Fortress 2 Classic|name=tf_logic_domination}} | ||
== Entity description == | == Entity description == |
Revision as of 20:00, 17 May 2024
tf_logic_domination
is a point entity available in Team Fortress 2 Classic.
Entity description
This entity enables the Domination game mode and its HUD.
Keyvalues
- Point Limit (point_limit) ([todo internal name (i)]) <integer>
- Amount of points required to win a Domination round.
- Win on Point Limit? (win_on_limit) ([todo internal name (i)]) <boolean>
- First team to reach point limit wins immediately.
- Kills award points? (kills_give_points) ([todo internal name (i)]) <boolean>
- Kills award points to the killers team.
Inputs
- AddRedPoints
- Add to RED team Domination points (can be a negative number).
- AddBluePoints
- Add to BLU team Domination points (can be a negative number).
- AddGreenPoints
- Add to GRN team Domination points (can be a negative number).
- AddYellowPoints
- Add to YLW team Domination points (can be a negative number).
- SetRedPoints
- Set the RED team Domination points.

AddRedPoints
. [todo tested in ?]- SetBluePoints
- Set BLU team Domination points.

AddBluePoints
. [todo tested in ?]- SetGreenPoints
- Set GRN team Domination points.
- SetYellowPoints
- Set YLW team Domination points.
Outputs
- OnPointLimitAny
- Sent when a team hits the point limit.
- OnPointLimitRed
- Sent when a team hits the point limit.
- OnPointLimitBlue
- Sent when a team hits the point limit.
- OnPointLimitGreen
- Sent when a team hits the point limit.
- OnPointLimitYellow
- Sent when a team hits the point limit.