Tf weapon charged smg: Difference between revisions
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Revision as of 19:20, 17 May 2024
tf_weapon_charged_smg
is a point entity available in Team Fortress 2.
Entity description
The entity used for the Sniper's secondary weapon known as the Cleaner's Carbine.
Keyvalues
- Count (count) <integer>
- Max number of weapons given before disappearing.
- Weapon Skin (weaponskin) <integer>
- Some weapons have multiple versions of their textures, called skins. Set this to a number other than -1 to make the given weapon use that skin instead of the default.
- Glow Range (glowrange) <float>
- Set a custom glow range for this spawner. 0 means use the default range.
- Glow Backface Multiple (glowbackfacemult) <float> (only in
) !FGD
- If this object has a glow effect, multiply the effect by this much on the sides of the object that are facing away from the viewer.

Inputs

Outputs
