Talk:SDK Known Issues List: Difference between revisions
(Removed (Fixed in HL2DM)) |
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== Porting / Code warnings == | == Porting / Code warnings == | ||
Perhaps I should make a new page for the -Wall stuff... this list could get enormous. Valve desperately needs to Lint their codebase. | Perhaps I should make a new page for the -Wall stuff... this list could get enormous. Valve desperately needs to Lint their codebase. |
Revision as of 14:12, 22 July 2006
Porting / Code warnings
Perhaps I should make a new page for the -Wall stuff... this list could get enormous. Valve desperately needs to Lint their codebase.
How do you just upload a file to wiki? I have a patch for tons of little fixes, but it's so enormous it seems silly to paste it into a webpage. Or, maybe since a lot of these are just search/replace I should describe the fixes that way...
- Jeff Lane had reported that for legal reasons only specific file uploads will be allowed.
- Google for any of the free file hosting sites and then link to the files. --wisemx 05:55, 2 Oct 2005 (PDT)
Well, I've got places I could host it, but it'd sure be suboptimal, cause then no one else could edit it. Sort of defeats some of the wiki usefulness.
I uploaded the first pass to a file host site - hopefully the file won't get deleted or anything. (The patch is only 9110 lines long, no biggie!) --Bloodykenny 09:55, 16 Oct 2005 (PDT)
That hosting site apparently had a drive failure, but I've re-uploaded the file. Too bad this !@#$ wiki won't take files.
This file is now hosted on 3 of my server sites--Amckern 08:48, 27 May 2006 (PDT)
Stun baton
Issue: Doing a 360 quickly with the Stun Baton as your active weapon causes the screen to flash white
I can't reproduce this. Even if I could, it sounds a lot like a gfx card issue. --TomEdwards 23:55, 19 Jul 2005 (PDT)
I believe it has something to do with the glow that the stun baton generates on the end of the stick. Several others have reproduced it... Bloodykenny 00:58, 20 Jul 2005 (PDT)
This has been fixed in HL2:DM, so hopefully an SDK fix will be announced at some point. --Bloodykenny 10:28, 15 Sep 2005 (PDT)
Source Crashes when alt+tab during background map loading
I don't think this belongs on this page. Agreed this is a bug, but it doesn't seem like an SDK bug, just a general hl2.exe/steam dlls bug. Is there another page for that?
multiplay_gamerules.cpp
m_flIntermissionEndTime is never initialized, on rare occasions it can end up with a ghost variable. This check was done somewhere else in the code(player code) to Freeze when in a intermission. Ran into rare problems that cause players to become frozen when entering the game. Can someone confirm? --Scott Loyd 8:05, 8 Jul 2006 (PST)