Func precipitation: Difference between revisions
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==Keyvalues== | ==Keyvalues== | ||
* | * {{kv targetname}} | ||
* [[Parentname]] | * [[Parentname]] | ||
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==Inputs== | ==Inputs== | ||
* | * {{i targetname}} | ||
* [[Parentname]] | * [[Parentname]] | ||
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==Outputs== | ==Outputs== | ||
* | * {{o targetname}} | ||
==See Also== | ==See Also== |
Revision as of 21:10, 9 July 2005
Entity Description
Entity Name: func_precipitation
A brush entity that creates rain and snow inside its volume.
Keyvalues
- renderamt
- <integer> Density (0-100%)
- rendercolor
- <color255> Color (R G B)
- preciptype
- <choices> Precipitation Type
- Rain
- Snow
Inputs
Outputs
See Also
- Precipitation issues - details various issues and workarounds involving the use of this entity.