Asw order nearby aliens: Difference between revisions
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{{this is a| | {{this is a|point entity|game=Alien Swarm|name=Asw_order_nearby_aliens}} | ||
==Entity description== | ==Entity description== |
Revision as of 17:58, 17 May 2024
Asw_order_nearby_aliens
is a point entity available in Alien Swarm.
Entity description
It is used to issue one or more orders to nearby aliens of a specified type.
Recommendations:
- Useful for moving specific aliens to points in the level in one manner or another.
Note:This entity will remain inactive until triggered via an input, E.g an output received from another entity.
- It can be used to force aliens to retreat, via the 'Alien Orders: (Move To)' property.
- Can be used to simulate alien intelligence or interesting behaviour. ex. Retreating or flanking behaviour when a marine activates a remote turret.
Keyvalues
- Order Radius ([todo internal name (i)])
- The distance in units from the entity aliens of the specified class will receive orders, meaning that if there are aliens within the specified radius; they will receive orders, not those outside of it.
- Alien Class ([todo internal name (i)])
- Which class type of alien to send orders to.
- Alien Orders ([todo internal name (i)])
- Orders given to nearby aliens. This can be either of four choices: Spread and Hibernate, Move To (specific target), Move To Nearest Marine (being the closest to the ordered alien) and Move To Ignoring Marines.
- Alien Orders Target Name ([todo internal name (i)])
- Name of the target object for our orders (used by the 'Move To').
Inputs
- Send Orders
- Triggers the entity and sends the specified orders. Can be refired infinitely.