User:THE OWL/Sandbox/Templates/OIF/doc: Difference between revisions
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(Created page with "{{Doc/subpage}} Entity properties elements. == Usage == == Included templates == * /components") |
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Entity properties elements. | Entity properties elements. | ||
== | == Preview == | ||
{{:User:THE OWL/Sandbox/Templates/OIF | |||
| target = Outputs | |||
| item 1 = OnMapSpawn | |||
| item 1 desc = Fired shortly after the entity spawns (including loading saves). | |||
{{Bug|{{tf2}} Also fires when a new round starts}} | |||
| item 2 = OnNewGame | |||
| item 2 desc = Fired when the map is loaded to start a new game. | |||
| item 3 = OnLoadGame | |||
| item 3 desc = Fired when the map is loaded from a saved game. | |||
| item 4 = OnMapTransition | |||
| item 4 desc = Fired when the map is loaded due to a level transition. | |||
| item 5 = OnBackgroundMap | |||
| item 5 desc = Fired when the map is loaded as a background to the main menu using {{ent|map_background}}. | |||
| item 6 = OnMultiNewMap | |||
| item 6 desc = Fired shortly after the entity spawns but only in multiplayer and if the round wasn't restarted | |||
| item 7 = OnMultiNewRound | |||
| item 7 desc = Fired shortly after the entity spawns but only in multiplayer and if round was restarted | |||
{{Warning|{{tf}} Does not get fired when tournament mode is enabled (mp_tournament 1). Use OnMapSpawn instead}} | |||
| item 8 = OnViolenceLow | |||
| item 8 desc = <div> {{only|{{sineps}}}} </div> Fired when the map is loaded for any reason if the game is in low-violence mode. | |||
| item 9 = OnViolenceHigh | |||
| item 9 desc = <div> {{only|{{sineps}}}} </div> Fired when the map is loaded for any reason if the game is not in low-violence mode. | |||
}} | |||
== Included templates == | == Included templates == | ||
* [[/components]] | * [[/components]] |
Revision as of 14:54, 4 May 2024

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Entity properties elements.
Preview

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