Env sun: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
The '''env_sun''' entity creates a sun effect in the sky. | The '''env_sun''' entity creates a sun effect in the sky. | ||
* Effect's position relative to the player is determined by angle; it does not parallax | |||
* You can also send inputs to the env_sun entity by directing them to "env_sun" instead of using a target name | |||
* The effect is additive with the sky: a pure yellow sun with a bright blue sky may appear somewhat green in-game; change the color to account for this | |||
==Keyvalues== | ==Keyvalues== | ||
* [[Targetname]] - Excluded by default, but it can still be added in [[Hammer_Object_Properties_Dialog#SmartEdit|SmartEdit]] mode and used by the [[Entity_I/O_-_How_to_hook_up_entity_inputs_and_outputs.|I/O system]]. | |||
* | *[[Angles]] | ||
* ''' | * '''target''' | ||
: <target_destination> Name of an entity used to determine where the sun is in the skybox. The sun should be lined up on a line from this entity to the env_sun entity. | : <target_destination> Name of an entity used to determine where the sun is in the skybox. The sun should be lined up on a line from this entity to the env_sun entity. | ||
* ''' | * '''use_angles''' | ||
: < | : <boolean> The old way to orient env_sun is to point it at a target. The new way is to specify the angles. If you use the new way, set this property to YES, otherwise, set this property to NO. | ||
* ''' | * '''pitch''' | ||
: <integer> The pitch of this entity. 90 is straight up, -90 is straight down. | : <integer> The pitch of this entity. 90 is straight up, -90 is straight down. | ||
* ''' | * '''rendercolor''' | ||
: <color255> Color of the sun. | : <color255> Color of the sun. | ||
* ''' | * '''size''' | ||
: <integer> Size of the sun. | : <integer> Size of the sun. | ||
==Inputs== | |||
* [[Targetname]] - Excluded by default | |||
* '''TurnOn''' | * '''TurnOn''' | ||
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==Outputs== | ==Outputs== | ||
* [[Targetname]] - Excluded by default | |||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 20:02, 9 July 2005
Entity Description
The env_sun entity creates a sun effect in the sky.
- Effect's position relative to the player is determined by angle; it does not parallax
- You can also send inputs to the env_sun entity by directing them to "env_sun" instead of using a target name
- The effect is additive with the sky: a pure yellow sun with a bright blue sky may appear somewhat green in-game; change the color to account for this
Keyvalues
- Targetname - Excluded by default, but it can still be added in SmartEdit mode and used by the I/O system.
- target
- <target_destination> Name of an entity used to determine where the sun is in the skybox. The sun should be lined up on a line from this entity to the env_sun entity.
- use_angles
- <boolean> The old way to orient env_sun is to point it at a target. The new way is to specify the angles. If you use the new way, set this property to YES, otherwise, set this property to NO.
- pitch
- <integer> The pitch of this entity. 90 is straight up, -90 is straight down.
- rendercolor
- <color255> Color of the sun.
- size
- <integer> Size of the sun.
Inputs
- Targetname - Excluded by default
- TurnOn
- Enable sun rendering.
- TurnOff
- Disable sun rendering.
- SetColor <color255>
- Change the sun's color. Format: <Red 0-255> <Green 0-255> <Blue 0-255>
Outputs
- Targetname - Excluded by default