NPC Memory: Difference between revisions
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[[Category:AI]]{{stub}} | [[Category:AI]]{{stub}} | ||
The '''npc_enemies''' console command shows the ''memory'' of an NPC by drawing a | The '''npc_enemies''' console command shows the ''memory'' of an NPC by drawing a color-coded X on top of each entity in the memory. | ||
* Blue : Eluded entities (don't know where it went) | * Blue : Eluded entities (don't know where it went) | ||
* Green : Unreachable entities (can't get to it) | * Green : Unreachable entities (can't get to it) |
Latest revision as of 15:26, 19 April 2024
The npc_enemies console command shows the memory of an NPC by drawing a color-coded X on top of each entity in the memory.
- Blue : Eluded entities (don't know where it went)
- Green : Unreachable entities (can't get to it)
- Red : Current enemy
- Magenta : Current target entity
- Pink : All other entities drawn
- Arguments : {npc_name} / {npc class_name} / no argument picks what player is looking at.