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| ==General== | ==General== | ||
| * [[SDK  | * [[Инсталяция SDK|Как скачать и установить SDK]] | ||
| * [[Source SDK  | * [[Пояснения к Source SDK]] | ||
| * [[Source SDK  | * [[Часто задаваемые вопросы по Source SDK]] | ||
| * [[ | * [[Справка]] | ||
| * [[ | * [[Консоль разработчика]] | ||
| * [[Source SDK  | * [[Структура файлов и дирректорий Source SDK]] | ||
| * [[ | * [[Запись демо-роликов]] | ||
| * [[Source TV]] | * [[Source TV]] | ||
| * [[ | * [[Книги]] | ||
Revision as of 13:39, 17 June 2006
General
- Как скачать и установить SDK
- Пояснения к Source SDK
- Часто задаваемые вопросы по Source SDK
- Справка
- Консоль разработчика
- Структура файлов и дирректорий Source SDK
- Запись демо-роликов
- Source TV
- Книги
| Modding | Creating, organising and releasing your Source project. | 
| Level Design | Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here. | 
| Choreography (FacePoser) | Make Source's characters come to life with its uniquely powerful choreography technologies. | 
| AI | AI controls the behavior of all but the simplest of NPC actions and Source makes using or creating it easy. | 
| Material System | Textures and shaders are combined in Source to create materials. | 
| Sound System | Documentation on Source's software sound system. | 
| Modeling | Everything you need to know about modeling for Source. | 
| VGUI | Valve's proprietary GUI mimics Windows' and works both in-game and on the desktop. Used for HUDs, 3D cameras and more. | 
| Programming | The nuts and bolts of any MOD, programming is what makes things different. | 
| Tutorials | Need help trying to use a particular Source feature? Check here. | 
| Technical | Miscellaneous technical aspects about the Source engine and Half-Life 2 programming. | 
| Glossary | Explanations of common terms. | 
| Third Party Tools | Non-Valve developer tools. | 
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