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Func ladderendpoint: Difference between revisions

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m (Replacing {{base point}} with {{this is a}}. This operation was performed by a bot.)
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{{CD|CFuncLadderEndPoint|file1=func_ladder_endpoint.cpp}}
{{this is a|point entity|name=func_ladderendpoint}}  
{{this is a|point entity|name=func_ladderendpoint}}  


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{{note|This entity is non-functional in [[Counter-Strike: Source]]. In CS:S, use [[func_ladder]] instead.}}
{{note|This entity is non-functional in [[Counter-Strike: Source]]. In CS:S, use [[func_ladder]] instead.}}
In code it is represented by class CFuncLadderEndPoint, defined in func_ladder_endpoint.cpp.


== Keyvalues ==
== Keyvalues ==
{{KV Targetname}}
{{KV|Other|intn=target|target_destination|A ladder goes between any two func_ladderendpoints pointing at each other.}}
{{KV|Other|intn=target|target_destination|A ladder goes between any two func_ladderendpoints pointing at each other.}}
{{KV Targetname}}
{{KV Parentname}}
{{KV Angles}}
== Inputs ==
{{I Targetname}}
{{I Parentname}}
== Outputs ==
{{O Targetname}}


== See also ==
== See also ==
* [[Working Ladders]]
* [[Working Ladders]]

Revision as of 05:02, 31 January 2024

C++ Class hierarchy
CFuncLadderEndPoint
CBaseEntity
C++ func_ladder_endpoint.cpp

func_ladderendpoint is a point entity available in all Source Source games.

Entity description

It is used to specify the endpoints of a ladder. This entity is functional, but has been replaced by the easier-to-use func_useableladder entity. Left in only for backwards-compatibility!

To be valid, a full-sized player hull traced between the start and end points must not be obstructed at level activation time. The angle determines in which direction the player leaves the ladder if the player presses the +jump button.

Note.pngNote:This entity is non-functional in Counter-Strike: Source. In CS:S, use func_ladder instead.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Other (target) <targetname>
A ladder goes between any two func_ladderendpoints pointing at each other.

See also