Invisible Textures: Difference between revisions
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{{For|the invisible tools texture|[[Tool_textures_(Source)#General_.E2.80.94_Common|General - Common section in Tool textures (Source)]]}} | {{For|the invisible tools texture|[[Tool_textures_(Source)#General_.E2.80.94_Common|General - Common section in Tool textures (Source)]]}} | ||
{{Multiple issues| | |||
{{Orphan|date=January 2024}} | |||
{{cleanup}} | {{cleanup}} | ||
}} | |||
[[File:Invisible_texture_problem.JPG|thumbnail|This is an example of invisible textures.]] | [[File:Invisible_texture_problem.JPG|thumbnail|This is an example of invisible textures.]] | ||
Invisible Textures are caused often by having too many clipped surfaces on the brush which corrupts the resulting .bsp. To solve this you can attempt to delete as many clipped surfaces on the brush as possible while leaving the original look intact, or deleting the brush and re-creating it using simpler techniques. | Invisible Textures are caused often by having too many clipped surfaces on the brush which corrupts the resulting .bsp. To solve this you can attempt to delete as many clipped surfaces on the brush as possible while leaving the original look intact, or deleting the brush and re-creating it using simpler techniques. | ||
An alternate solution would be to tie the brush to a [[func_brush]] entity if the specific look must be kept. | An alternate solution would be to tie the brush to a [[func_brush]] entity if the specific look must be kept. |
Latest revision as of 22:45, 21 January 2024
For the invisible tools texture, see General - Common section in Tool textures (Source).

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Invisible Textures are caused often by having too many clipped surfaces on the brush which corrupts the resulting .bsp. To solve this you can attempt to delete as many clipped surfaces on the brush as possible while leaving the original look intact, or deleting the brush and re-creating it using simpler techniques.
An alternate solution would be to tie the brush to a func_brush entity if the specific look must be kept.