Talk:List of HL2 Soundscapes: Difference between revisions
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:The most reliable way of working this out would be to load up CS:S and then try to play the soundscape using the console, rather than an entity. Type <code>playsoundscape</code> followed by the name of the soundscape you want to play, then when you exit the console, the soundscape should start playing. I'd test it myself, but I don't have CS:S installed, sorry. | :The most reliable way of working this out would be to load up CS:S and then try to play the soundscape using the console, rather than an entity. Type <code>playsoundscape</code> followed by the name of the soundscape you want to play, then when you exit the console, the soundscape should start playing. I'd test it myself, but I don't have CS:S installed, sorry. | ||
:If you can't get it to work, writing your own (inc. recreating/copying the HL2 one you want) seems daunting but is really very straightforward. See [[Soundscapes]]. --[[User:Giles|Giles]] 00:56, 7 Jun 2006 (PDT) | :If you can't get it to work, writing your own (inc. recreating/copying the HL2 one you want) seems daunting but is really very straightforward. See [[Soundscapes]]. --[[User:Giles|Giles]] 00:56, 7 Jun 2006 (PDT) | ||
ok thanx alot [[User:Fiercefighter|True_Unity]] 19:56, 9 Jun 2006 (PDT) |
Revision as of 19:56, 9 June 2006
Nice work
...I originally just dumped the list of 245 soundscapes here, from where I had them on my site [1], and want to say the continued work on this list is outstanding, thanks. --wisemx 05:39, 4 Aug 2005 (PDT)
Using HL2 soundscapes in CS:S
Can you use these in counter strike? all I did was put an env soundscape in and named it "prison.util_quiet_cellblock" and nothing happened. True_Unity 17:33, 6 Jun 2006 (PDT)
- The most reliable way of working this out would be to load up CS:S and then try to play the soundscape using the console, rather than an entity. Type
playsoundscape
followed by the name of the soundscape you want to play, then when you exit the console, the soundscape should start playing. I'd test it myself, but I don't have CS:S installed, sorry. - If you can't get it to work, writing your own (inc. recreating/copying the HL2 one you want) seems daunting but is really very straightforward. See Soundscapes. --Giles 00:56, 7 Jun 2006 (PDT)
ok thanx alot True_Unity 19:56, 9 Jun 2006 (PDT)