SFM/The rotation manipulator: Difference between revisions
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[[ | [[File:SFM_zoom_Rotate.png|thumb|400px|right|The rotation manipulator]] | ||
To adjust an object's rotation, click the rotation manipulator button ([[ | To adjust an object's rotation, click the rotation manipulator button ([[File:SFM_icon_Rotate.png|link=]]) in the lower-left corner of the viewport, and then drag one of the axis rings that appear around the selected object (green, red, or blue). Drag the outer light blue ring to rotate the object in screen space (the ring turns yellow when you hover over it). Drag in the middle of the manipulator to rotate in multiple directions simultaneously. | ||
{{Tip|If you want to align the rotation rings to the world instead of the object, hold down {{key|Shift}} when you click the rotation manipulator button. You can also temporarily align the rotation rings to the world by pressing {{key|Shift}}+{{key|E}} while using the rotation manipulator.}} | {{Tip|If you want to align the rotation rings to the world instead of the object, hold down {{key|Shift}} when you click the rotation manipulator button. You can also temporarily align the rotation rings to the world by pressing {{key|Shift}}+{{key|E}} while using the rotation manipulator.}} |
Latest revision as of 12:42, 8 January 2024
To adjust an object's rotation, click the rotation manipulator button () in the lower-left corner of the viewport, and then drag one of the axis rings that appear around the selected object (green, red, or blue). Drag the outer light blue ring to rotate the object in screen space (the ring turns yellow when you hover over it). Drag in the middle of the manipulator to rotate in multiple directions simultaneously.
