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GamerDude27 (talk | contribs) m (Added "-")  | 
				Thunder4ik (talk | contribs)  m (→History: clean up)  | 
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*'''31 Dec 2011''': Playable alpha version 1 completed  | *'''31 Dec 2011''': Playable alpha version 1 completed  | ||
*'''04 Jan 2012''': Combine added, with node graphs and assault points  | *'''04 Jan 2012''': Combine added, with node graphs and assault points  | ||
*'''  | *'''1 October 2012''': Basic gameplay complete, first artpass underway  | ||
*'''20 October 2012''': Added custom models using [[Propper]]  | *'''20 October 2012''': Added custom models using [[Propper]]  | ||
Revision as of 06:51, 5 January 2024
Overview
A lost chapter of Half-Life 2 (similar to the Lost Coast), Union is a short story of Gordon Freeman's fight to remove the Combine from an advanced research center.
Features
- original environment, including
- plaza garden
 - classical
 - modern office
 - underground industrial
 
 - original models and props (created using Propper)
 - original textures and decals
 
Media
Some work in progress screen shots from Hammer and within game;
History
- 31 Dec 2011: Playable alpha version 1 completed
 - 04 Jan 2012: Combine added, with node graphs and assault points
 - 1 October 2012: Basic gameplay complete, first artpass underway
 - 20 October 2012: Added custom models using Propper
 
Team
Made by a single person Phaeton.
Localized versions
The intention is to make this mod available in English, although other translations maybe possible.