VGUI IImage: Difference between revisions
Jump to navigation
Jump to search
m (i don't know what all that crap was but it made me cringe) |
Thunder4ik (talk | contribs) m (→top: clean up) |
||
Line 9: | Line 9: | ||
Looking for an image you can instantiate? See [[VGUI ImagePanel]]. | Looking for an image you can instantiate? See [[VGUI ImagePanel]]. | ||
[[Category: | [[Category:VGUI Controls|I]] | ||
[[Category:Stubs]] | [[Category:Stubs]] |
Revision as of 05:50, 5 January 2024
An IImage is a vgui2 element defined in the vgui_controls library, in the file IImage.cpp. IImages are available in all source games. IImage is a pure virutal class, which means that it cannot be instantiated as an object and is used simply as a base class for other classes.
- The only class that derives from IImage is VGUI Image.
Looking for an image you can instantiate? See VGUI ImagePanel.