Talk:DirectX Versions: Difference between revisions

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:<code>mat_dxlevel 70/80/81/90</code> --[[user:TomEdwards|TomEdwards]] 10:28, 7 Jul 2005 (PDT)
:<code>mat_dxlevel 70/80/81/90</code> --[[user:TomEdwards|TomEdwards]] 10:28, 7 Jul 2005 (PDT)


I found some [http://hardware.gamespot.com/Story-ST-x-1240-x-x-x&body_pagenum=6 excellent example pictures] for comparisons between versions in HL2, but I don't know if we're allowed to use them directly. (Maybe just link?) --[[User:AndrewNeo|AndrewNeo]] 10:45, 7 Jul 2005 (PDT)
I found some [http://hardware.gamespot.com/Story-ST-x-1240-x-x-x&body_pagenum=6 excellent example pictures] for comparisons between versions in HL2, but I don't know if we're allowed to use them directly. (Maybe just link?) Here's another [http://www.xbitlabs.com/articles/video/print/half-life.html page] with a list of technical version differences. --[[User:AndrewNeo|AndrewNeo]] 10:45, 7 Jul 2005 (PDT)

Revision as of 10:48, 7 July 2005

Is it possible to force the game to run at a particular DirectX level? I've got a DX9 card and I'd like to see what things look like at lower rendering qualities... --Cargo Cult 10:26, 7 Jul 2005 (PDT)

mat_dxlevel 70/80/81/90 --TomEdwards 10:28, 7 Jul 2005 (PDT)

I found some excellent example pictures for comparisons between versions in HL2, but I don't know if we're allowed to use them directly. (Maybe just link?) Here's another page with a list of technical version differences. --AndrewNeo 10:45, 7 Jul 2005 (PDT)