Talk:Source Engine Features: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
 
mNo edit summary
Line 1: Line 1:
I've always wanted to know: why do you guys insist on using such horribly outdated images for all your engine PR? They don't reflect the final quality of either HL2 OR Source (The Antlion Guard one is the only exception).  --[[user:TomEdwards|TomEdwards]] 08:33, 1 Jul 2005 (PDT)
I've always wanted to know: why do you guys insist on using such horribly outdated images for all your engine PR? They don't reflect the final quality of either HL2 OR Source (The Antlion Guard one is the only exception).  --[[user:TomEdwards|TomEdwards]] 08:33, 1 Jul 2005 (PDT)
Theres at least 5 artistic errors on these images. Actually the engine looks much better in-game. More realistic, with better look and feel. Tom, you read my mind! --[[user:Tei|Tei]]

Revision as of 09:51, 1 July 2005

I've always wanted to know: why do you guys insist on using such horribly outdated images for all your engine PR? They don't reflect the final quality of either HL2 OR Source (The Antlion Guard one is the only exception). --TomEdwards 08:33, 1 Jul 2005 (PDT)

Theres at least 5 artistic errors on these images. Actually the engine looks much better in-game. More realistic, with better look and feel. Tom, you read my mind! --Tei