Point proximity sensor: Difference between revisions
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== Inputs == | == Inputs == | ||
{{IO|SetTargetEntity|param=target|nofgd=1|Sets the target entity and begins output. The targetnames [[!activator]] and [[!caller]] are accepted.}} | |||
{{IO|Toggle|Toggle the sensor between enabled and disabled.}} | {{IO|Toggle|Toggle the sensor between enabled and disabled.}} | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
== Outputs == | == Outputs == | ||
{{IO|Distance|Distance of the target entity away from this entity.|param=float}} | {{IO|Distance|Distance of the target entity away from this entity.|param=float}} |
Revision as of 11:58, 5 September 2023
Template:Entity It continuously outputs the distance from itself to a target entity.
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CPointProximitySensor |
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Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Target Entity Name (target) <targetname>
- Name of the entity whose distance will be sensed.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Flags
- Test the distance as measured along the axis specified by our direction. : [1]
Inputs
- SetTargetEntity <targetname > !FGD
- Sets the target entity and begins output. The targetnames !activator and !caller are accepted.
- Toggle
- Toggle the sensor between enabled and disabled.
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
- Distance <float >
- Distance of the target entity away from this entity.