Talk:Elevators: Difference between revisions
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:::Sounds good :) [[User:Rodeoclown|- RodeoClown]] 05:01, 28 Apr 2006 (PDT) | :::Sounds good :) [[User:Rodeoclown|- RodeoClown]] 05:01, 28 Apr 2006 (PDT) | ||
::::Thanks ^^, and also thanks to [[User:Ts2do]] for editing one of the pages for me (the big blue box that says that this page is being edited)...! Or was that not for me? :P --[[User:CrabbyData|CrabbyData]] 10:08, 29 Apr 2006 (PDT) |
Revision as of 10:08, 29 April 2006
The additional sample has 4 buttons inside the Elevator and a series of logic_relay
entities plus sprites that are controlled by whichever button the Player pushes.
Even more path_track
and logic_relay
entities can be added to increase the effect.--wisemx 10:20, 2 Nov 2005 (PST)
I'm currently making 3 tutorials about elevators:
I'm also creating replacements for the broken akilling.org links, as example-maps. --CrabbyData 09:11, 27 Apr 2006 (PDT)
- The akg elevator tutorial is still online at[| here]. I think the files are offline at the moment though.- RodeoClown 14:12, 27 Apr 2006 (PDT)
- Ok, but I'll add my maps anyway, underneath the one you posted/edited --CrabbyData 03:49, 28 Apr 2006 (PDT)
- Sounds good :) - RodeoClown 05:01, 28 Apr 2006 (PDT)
- Thanks ^^, and also thanks to User:Ts2do for editing one of the pages for me (the big blue box that says that this page is being edited)...! Or was that not for me? :P --CrabbyData 10:08, 29 Apr 2006 (PDT)