Func conveyor (GoldSrc): Difference between revisions

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(Created page with "{{Entity|func_conveyor|type=SolidClass}} A Conveyor Belt. ==Keyvalues== {{KV|Global Entity Name|intn=globalname|string}} {{KV|Render FX|intn=renderfx|choices}} :{| class=stan...")
 
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| 16 || Hologram (Distort + fade)
| 16 || Hologram (Distort + fade)
|}
|}
{{KV|Render Mode|intn=rendermode|choices}}
{{Hl1 kv renderfields}}
:{| class=standard-table
{{Hl1 kv targetname}}
!| Value || Description
|-
| 0 || Normal
|-
| 1 || Color
|-
| 2 || Texture
|-
| 3 || Glow
|-
| 4 || Solid
|-
| 5 || Additive
|}
{{KV|FX Amount (1 - 255)|intn=renderamt|integer}}
{{KV|FX Color (R G B)|intn=rendercolor|color255}}
{{KV|Name|intn=targetname|target_source}}
{{KV|Conveyor Speed|intn=speed|string}}
{{KV|Conveyor Speed|intn=speed|string}}
{{KV|Minimum light level|intn=_minlight|string}}
{{KV|Minimum light level|intn=_minlight|string}}

Revision as of 13:12, 19 August 2023

Template:Entity A Conveyor Belt.

Keyvalues

Global Entity Name (globalname) <string>
Render FX (renderfx) <choices>
Value Description
0 Normal
1 Slow Pulse
2 Fast Pulse
3 Slow Wide Pulse
4 Fast Wide Pulse
5 Slow Fade Away
6 Fast Fade Away
7 Slow Become Solid
8 Fast Become Solid
9 Slow Strobe
10 Fast Strobe
11 Faster Strobe
12 Slow Flicker
13 Fast Flicker
14 Constant Glow
15 Distort
16 Hologram (Distort + fade)
Render FX (renderfx) <choices>
Render FX mode to use, for special effects.
Value Description
0 Normal
1 Slow Pulse
2 Fast Pulse
3 Slow Wide Pulse
4 Fast Wide Pulse
5 Slow Fade Away
6 Fast Fade Away
7 Slow Become Solid
8 Fast Become Solid
9 Slow Strobe
10 Fast Strobe
11 Faster Strobe
12 Slow Flicker
13 Fast Flicker
14 Constant Glow
15 Distort
16 Hologram (Distort + fade)
Render Mode (rendermode) <choices>
Render Mode to use.
Value Description
0 Normal
1 Color
2 Texture
3 Glow
4 Solid
5 Additive
Render Amount (0-255) (renderamt) <integer>
Controls transparency when using another render mode then normal. 0 is completely invisible, and 255 is opaque. If render mode is solid, then all values except 0 are opaque.
Render Color (R G B) (rendercolor) <color255>
Color to use by the specified render mode.
Also used on brush entities to control the speed of scrolling textures; see func_conveyor for more information.


Name (targetname) <string>
The targetname that other entities refer to this entity by.
Conveyor Speed (speed) <string>
Minimum light level (_minlight) <string>

Flags

No Push : [1]
Not Solid : [2]