Func conveyor (GoldSrc): Difference between revisions
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(Created page with "{{Entity|func_conveyor|type=SolidClass}} A Conveyor Belt. ==Keyvalues== {{KV|Global Entity Name|intn=globalname|string}} {{KV|Render FX|intn=renderfx|choices}} :{| class=stan...") |
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| 16 || Hologram (Distort + fade) | | 16 || Hologram (Distort + fade) | ||
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{{ | {{Hl1 kv renderfields}} | ||
{{Hl1 kv targetname}} | |||
{{ | |||
{{KV|Conveyor Speed|intn=speed|string}} | {{KV|Conveyor Speed|intn=speed|string}} | ||
{{KV|Minimum light level|intn=_minlight|string}} | {{KV|Minimum light level|intn=_minlight|string}} | ||
Revision as of 12:12, 19 August 2023
Template:Entity A Conveyor Belt.
Keyvalues
- Global Entity Name (globalname) <string>
- Render FX (renderfx) <choices>
Value Description 0 Normal 1 Slow Pulse 2 Fast Pulse 3 Slow Wide Pulse 4 Fast Wide Pulse 5 Slow Fade Away 6 Fast Fade Away 7 Slow Become Solid 8 Fast Become Solid 9 Slow Strobe 10 Fast Strobe 11 Faster Strobe 12 Slow Flicker 13 Fast Flicker 14 Constant Glow 15 Distort 16 Hologram (Distort + fade)
- Render Mode (rendermode) <choices>
- Render Mode to use.
Render modes - Normal
- Color
- Texture
- Glow
- Solid
- Additive
- Render Amount (0-255) (renderamt) <integer>
- Controls transparency when using another render mode then normal. 0 is completely invisible, and 255 is opaque. If render mode is solid, then all values except 0 are opaque.
- Render Color (R G B) (rendercolor) <color255>
- Color to use by the specified render mode.
Also used on brush entities to control the speed of scrolling textures; see func_conveyor for more information.
- Render FX (renderfx) <choices>
- Render FX mode to use, for special effects.
Render effects - Normal
- Slow Pulse
- Fast Pulse
- Slow Wide Pulse
- Fast Wide Pulse
- Slow Fade Away
- Fast Fade Away
- Slow Become Solid
- Fast Become Solid
- Slow Strobe
- Fast Strobe
- Faster Strobe
- Slow Flicker
- Fast Flicker
- Constant Glow
- Distort
- Hologram (Distort + fade)
- Name (targetname) <string>
- The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
- Conveyor Speed (speed) <string>
- Minimum light level (_minlight) <string>
Flags
- No Push : [1]
- Not Solid : [2]