Dod scoring: Difference between revisions

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m (removed {{DISPLAYTITLE}}, covered by the dods point template)
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{{dods point|dod_scoring}}
{{entity|dod_scoring|type=point|game=Day of Defeat: Source}}


==Entity description==
The dod_scoring entity gives selected Teams points if triggered.
The dod_scoring entity gives selected Teams points if triggered.


==Keyvalues==
==Key Values==
{{KV Targetname}}
{{KV Targetname}}
{{KV|Team Number (int)|int|Determines which team gets the points.}}
{{KV|Team Number (int)|int|Determines which team gets the points.}}
{{KV|Seconds between point gives|int|The time (in seconds) until the team gets points again.}}
{{KV|Seconds between point gives|int|The time (in seconds) until the team gets points again.}}
{{KV|Points to give each time|int|The number of points to get the team every time.}}
{{KV|Points to give each time|int|The number of points to get the team every time.}}
{{KV|Max number of times to give points|int|Determines how often the team gets points.}}
{{KV|Max number of times to give points|int|Determines how often the team gets points.}}



Revision as of 00:19, 18 August 2023

Template:Entity

The dod_scoring entity gives selected Teams points if triggered.

Key Values

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Team Number (int) ([todo internal name (i)]) <integer>
Determines which team gets the points.
Seconds between point gives ([todo internal name (i)]) <integer>
The time (in seconds) until the team gets points again.
Points to give each time ([todo internal name (i)]) <integer>
The number of points to get the team every time.
Max number of times to give points ([todo internal name (i)]) <integer>
Determines how often the team gets points.

Inputs

Outputs