Talk:Dimensions: Difference between revisions

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Does the game seriously follow the laws of the speed of sound? --[[User:AndrewNeo|AndrewNeo]] 16:00, 10 Nov 2005 (PST)
Does the game seriously follow the laws of the speed of sound? --[[User:AndrewNeo|AndrewNeo]] 16:00, 10 Nov 2005 (PST)


Yeah, the  Speed of sound travels 13,044 units/second or 741mph (there is not a definite speed of sound, but it is commonly measured to be 760mph above sea level) '''Here are some more interesting dimensions of HL2''' [http://developer.valvesoftware.com/wiki/Half-life_2_Dimensions] --[[User:Mykeh|Mykeh]] 21:43, 1 Dec 2005 (PST)
Yeah, the  Speed of sound travels 13,044 units/second or 741mph (there is not a definite speed of sound, but it is commonly measured to be 760mph above sea level) '''Here are some more interesting dimensions of HL2''' [[Half-life 2 Dimensions]] --[[User:Mykeh|Mykeh]] 21:43, 1 Dec 2005 (PST)


:Actually, that's the page that AndrewNeo was asking about. He wanted to know whether it was correct. I'm curious too. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 12:30, 2 Dec 2005 (PST)
:Actually, that's the page that AndrewNeo was asking about. He wanted to know whether it was correct. I'm curious too. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 12:30, 2 Dec 2005 (PST)


It sounds totally wrong...nowhere in the SDK have I seen any implementation of a sound travel system...It'd be safe to assume that this isn't in it.&mdash;'''[[User:Ts2do|ts2do]]'''&nbsp;<sup>([[User talk:Ts2do|Talk]]&nbsp;|&nbsp;[mailto:tsdodo@gmail.com @])</sup> 18:14, 2 Dec 2005 (PST)
It sounds totally wrong...nowhere in the SDK have I seen any implementation of a sound travel system...It'd be safe to assume that this isn't in it.&mdash;'''[[User:Ts2do|ts2do]]'''&nbsp;<sup>([[User talk:Ts2do|Talk]]&nbsp;|&nbsp;[mailto:tsdodo@gmail.com @])</sup> 18:14, 2 Dec 2005 (PST)

Revision as of 19:15, 2 December 2005

Does the game seriously follow the laws of the speed of sound? --AndrewNeo 16:00, 10 Nov 2005 (PST)

Yeah, the Speed of sound travels 13,044 units/second or 741mph (there is not a definite speed of sound, but it is commonly measured to be 760mph above sea level) Here are some more interesting dimensions of HL2 Half-life 2 Dimensions --Mykeh 21:43, 1 Dec 2005 (PST)

Actually, that's the page that AndrewNeo was asking about. He wanted to know whether it was correct. I'm curious too. —Maven (talk) 12:30, 2 Dec 2005 (PST)

It sounds totally wrong...nowhere in the SDK have I seen any implementation of a sound travel system...It'd be safe to assume that this isn't in it.—ts2do (Talk | @) 18:14, 2 Dec 2005 (PST)