$masks1: Difference between revisions
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:'''Blue channel''' - [[$metalness]] mask | :'''Blue channel''' - [[$metalness]] mask | ||
:'''Alpha channel''' - [[$warpindex]] mask | :'''Alpha channel''' - [[$warpindex]] mask | ||
[[Category:Shader parameters|m]] | |||
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Revision as of 09:56, 15 August 2023
Template:Shaderparam Used in Character (shader). It specifies various lighting effects in each of the 4 layers.
The purpose of each layer is:
- Red channel - $rimlight mask
- Green channel - Phong Albedo mask
- Blue channel - $metalness mask
- Alpha channel - $warpindex mask