Ammo 357 (GoldSrc): Difference between revisions

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(Replaced deprecated template.)
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[[File:W 357ammobox.png|200px|thumbnail|right|Model]]
[[File:W 357ammobox.png|200px|thumbnail|right|Model]]
[[File:W 357ammobox HD.png|200px|thumbnail|right|Model (HD pack version)]]
[[File:W 357ammobox HD.png|200px|thumbnail|right|Model (HD pack version)]]
{{entity|ammo_357|type=e0|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} Ammo used for the <code>[[Weapon_357_(GoldSrc)|weapon_357]]</code>. Gives six .357 rounds when picked up.
{{entity|ammo_357|type=e0|engine=gldsrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} Ammo used for the <code>[[Weapon_357_(GoldSrc)|weapon_357]]</code>. Gives six .357 rounds when picked up.


== Key values ==
== Key values ==

Revision as of 05:41, 10 August 2023

Model
Model (HD pack version)

Template:Entity Ammo used for the weapon_357. Gives six .357 rounds when picked up.

Key values

Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.