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The materials '''white0##''' are used to create ' | The materials '''white0##''' are used to create 'texlights', textures that emit light in games. They are located in the HL2 folder: | ||
; hl2 \ materials \ Lights | ; hl2 \ materials \ Lights | ||
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████████████ | ████████████ | ||
[[Category:Material System]] | [[Category:Material System]] | ||
[[Category:RAD]] |
Revision as of 14:38, 6 August 2023
The materials white0## are used to create 'texlights', textures that emit light in games. They are located in the HL2 folder:
- hl2 \ materials \ Lights
It's recommended to match the color of your texture with the light emitted defined in light.rad, unless you are looking for an effect, like a red wall that emits blue light.
To customize the colors emitted by the white0## materials, you can locate them in the light.rad of HL2.
████████████ lights/white001 250 240 205 100 ████████████ lights/white002 189 233 247 425 ████████████ lights/white003 232 246 190 350 ████████████ lights/white004 170 228 247 425 ████████████ lights/white005 234 235 220 375 ████████████ lights/white006 234 235 220 100 ████████████ ████████████