3DSMax Tools: Difference between revisions
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3DS Max Importer: Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file | 3DS Max Importer: Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file | ||
http://cannonfodder.chaosincarnate.net/cftools.htm | [http://cannonfodder.chaosincarnate.net/cftools.htm 3DS MAX Tools Homepage] | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Revision as of 12:32, 1 July 2005
3ds MAX Exporter: Exports a Half-Life2 SMD from 3ds max. Supports Physique, Skin, and Bones Pro. Supports blending of vertices. This is a modified version of the SMD exporter included in the SourceSDK
3DS Max Importer: Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file