Talk:Creating a Material: Difference between revisions
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''$texturegroup skinfamilies | ''$texturegroup skinfamilies | ||
''{ | ''{ | ||
''{ "test1.vtf" } | ''{ "test1.vtf" } | ||
''{ "test2.vtf" } | ''{ "test2.vtf" } | ||
''} | ''} | ||
Revision as of 05:19, 5 July 2005
Multiple Skins on a Single Model
Creating multiple skins under one model requires the $texturegroup definition in your .qc file following the body.
It must follow the $body definition or else the .qc will simply not compile.
$body studio "models/test/test.smd"
$texturegroup skinfamilies
{
{ "test1.vtf" }
{ "test2.vtf" }
}
Your textures can be named anything you wish as long as you've referenced them correctly in the .qc
This information was researched from the Valve Editing Resource Centre forums.