Dod location: Difference between revisions
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Inputs (only in
Outputs (only in
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== Keyvalues == | == Keyvalues == | ||
{{KV|Name of this location | {{KV Targetname}} | ||
{{KV|Name of this location|string|Name of the current location that appears ingame.}} | |||
== Inputs {{dods|only}} == | |||
{{I Targetname}} | |||
== Outputs {{dods|only}} == | |||
{{O Targetname}} |
Revision as of 18:06, 3 July 2023
dod_location is a point entity in Day of Defeat and
Day of Defeat: Source.
Entity description
A way of naming a particular area within a map. If a player puts %l (lower case L) in their "say" text, the name of the closest location or dod_control_point will be put in its place.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Name of this location ([todo internal name (i)]) <string>
- Name of the current location that appears ingame.