Dod location: Difference between revisions

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m (restore some dods-only info)
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== Keyvalues ==
== Keyvalues ==
{{KV|Name of this location|intn=location_name|string|Name of the current location that appears ingame.}}
{{KV Targetname}}
{{KV|Name of this location|string|Name of the current location that appears ingame.}}


[[category:Non-internal entity]][[category:Day of Defeat: Source Entities]][[category:Point Entities]]
== Inputs {{dods|only}} ==
{{I Targetname}}
 
== Outputs {{dods|only}} ==
{{O Targetname}}

Revision as of 18:06, 3 July 2023

dod_location is a point entity in Day of Defeat Day of Defeat and Day of Defeat: Source Day of Defeat: Source.

Example of the window after typing %l in the chat.

Entity description

A way of naming a particular area within a map. If a player puts %l (lower case L) in their "say" text, the name of the closest location or dod_control_point will be put in its place.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Name of this location ([todo internal name (i)]) <string>
Name of the current location that appears ingame.

Inputs (only in Day of Defeat: Source)

Outputs (only in Day of Defeat: Source)