Env soundscape proxy: Difference between revisions
		
		
		
		
		
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m (→Keyvalues)  | 
				m (→Availability:  Location)  | 
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==Availability==  | ==Availability==  | ||
{{in game|point}} {{game-base}}  | {{in game|point}} {{game-base}}  | ||
{{in code|class=  | {{in code|class=CEnvSoundscapeProxy|file=soundscape.cpp}}  | ||
==Keyvalues==  | ==Keyvalues==  | ||
Revision as of 20:46, 3 April 2006
Entity Description
An entity that acts like a soundscape but gets all of its sound parameters from another env_soundscape entity.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv targetname
 - Template:Kv parentname
 - MainSoundscapeName
 
- <target_destination> The soundscape to get all sound parameters from
 
- radius
 
- <float> Radius